![]() And while the 24,000 copies he sold directly through the game's site like that helped pad the coffers, Hecker said his savings are now basically gone. That said, his apprehension is not entirely-and possibly not even primarily-financial in nature. "I can program a computer and I live in the Bay Area," Hecker said. "So I'm not going to starve even if the game sells zero copies on Steam. "My motto on Spore was, 'overdeliver late.' It drives producers mad, but it means cool stuff comes" I'm going to be OK, which is one of the things that helps mitigate the anxiety a little bit. ![]() ![]() So what's taken so long? Hecker pointed to a number of reasons, one of them a slowness somewhat fundamental to how he works. ![]() "My motto on Spore was, 'overdeliver late.' It drives producers mad, but it means cool stuff comes." "I take a long time to do things, but I try to do a really good job when they finally come in," Hecker said. ![]()
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